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- Path: mail2news.demon.co.uk!gate.demon.co.uk
- From: Jason <tmr@cosine.demon.co.uk>
- Newsgroups: comp.sys.cbm
- Subject: Re: Compiling mule? => MULENet
- Date: Sat, 2 Mar 96 13:01:00 GMT
- Organization: Cosine Systems
- Message-ID: <9603021301.AA000pq@cosine.demon.co.uk>
- References: <2379197230@dub-news-svc-1.compuserve.com> <825486746@p71.f411.n201.z2.ftn> <4h84p4$21t@news.acns.nwu.edu>
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- Pontus Berg <Pontus.Berg@p71.anet.canit.se> said (about Mule):
-
- : But this couldn't matter; The rights stay at Electronic Arts, or am I
- : wrong...?
-
- and Stephen Judd (judd@merle.acns.nwu.edu) replied:
-
- : I do believe it says "(c) Ozark Softscape", but I have no idea who owns...
- (sorry Stephen, my newsreader lost the rest of your line!)
-
- The onscreen and documentation copyrights are not always exactly the case.
- For example, when Simon Nicol sold "Mega Apocalypse" to Martech the box and
- game both stated that it was copyrighted to them. However, Simon still
- holds the rights to the game to this day.
-
- The same applies in a lot of cases simply because the softco's only license
- the game, but don't buy the copyright outright (its cheaper to license) and
- after a set time it reverts. When I did "Reaxion" for Commodore Format
- magazine's covermount they licensed it for one month and then the rights
- came straight back to me automatically.
-
- My guess is that considering the age of Mule the rights reverted back to
- the bearded lady and friends (whoops, slight lack of tact there... =-)
-
- Jason =-)
-